Most broadcast operations didn’t set out to run three separate technology stacks for linear playout, OTT streaming, and archive — it happened gradually, as each capability got bolted on when the business needed it. The result, for a lot of broadcast and linear TV operators, is a familiar pattern: a playout system that handles transmission well, a separate pipeline built later for OTT delivery, and an archive that’s really a storage system operators dig through by hand when older content needs to go back to air. Cosmos, PlayBox Technology’s cloud-native playout platform, is built to close that gap — treating linear playout, OTT streaming, and archive access as one connected workflow rather than three.

What Cosmos actually is
Cosmos is a distributed, virtualised playout engine designed from the outset for hybrid and cloud-native operation. It runs as a microservices-based architecture deployable in public cloud, private cloud, or hybrid configurations, and it’s built to spin up both OTT and traditional television channels in minutes rather than the days or weeks a hardware-based rollout typically takes. Channel management is centralised in software and operated from a standard enterprise workstation over a secure internet connection, whether the underlying infrastructure sits in a data centre, a broadcaster’s own master control room, or a mix of both.
Under the hood, Cosmos supports the signal formats a modern broadcast operation actually needs to bridge: AES67 and SMPTE ST 2110, 2022-2, 2022-6, 2022-7, 35, and 104 on the broadcast side, alongside HLS, DASH, and WebRTC for streaming delivery, with adaptive bitrate output across MPEG-2, H.264/AVC, and H.265/HEVC. That combination is what lets one platform genuinely serve both a transmission chain and an OTT delivery pipeline, rather than treating one as an afterthought bolted onto the other.
Connecting linear playout and OTT streaming
The core of Cosmos’s value for broadcast operations is that a single playout engine handles both outputs rather than requiring parallel systems. Playout, live insertion, scheduling, content ingest, and HTML5 graphics run as part of one solution, with frame-accurate switching and live event management for the moments — breaking news, live sport, an unplanned schedule change — where a broadcaster can’t afford playout logic that behaves differently between the linear feed and the streaming output. Because scheduling and ingest sit in the same system, a change made once (a replaced segment, an updated ad break) propagates to both the linear transmission and the OTT stream, instead of requiring an operator to update each pipeline separately.
Bringing archive into the same workflow
Archive is usually the part of a broadcast operation that gets left out of orchestration conversations, treated as a storage location rather than an active part of the schedule. Cosmos is built to close that gap through API integration with media asset management, content management, and traffic systems — including PlayBox’s own Media Asset Management and DataBox products, or third-party archive systems already in place. In practice, this means archived content isn’t a separate retrieval step before it can go to air: it can be scheduled and played directly from archive storage in the same way as recently ingested content, with metadata carried through so operators can search, browse, and pull historical content into a live schedule without a manual transfer step in between.
For broadcasters running large content libraries — long-running channels, catalogue-driven FAST services, or archive-heavy corporate video channels — this matters operationally. It’s the difference between archive being a cost centre operators avoid touching and archive being a working part of the channel’s content supply.
The operational case for one system
Bringing linear playout, OTT streaming, and archive under one platform changes the economics and the risk profile of running a broadcast operation, not just the day-to-day workflow:
- Lower cost of ownership. A pay-as-you-grow, SaaS-style deployment model means broadcasters aren’t carrying capital infrastructure costs for capacity they only need seasonally or for a channel that’s still proving itself.
- Faster channel launches. Spinning up a new OTT or traditional channel in minutes rather than weeks matters directly to how quickly a broadcaster can respond to a commercial opportunity.
- Fewer handoffs, fewer failure points. Every manual step between systems — moving a schedule from one tool to another, re-keying metadata between playout and archive — is a place where errors and delays accumulate. Removing those handoffs is as much a reliability improvement as an efficiency one.
- Consistent operation across deployment models. Because Cosmos runs the same way whether it’s deployed on-premise, in private cloud, or in public cloud, a broadcaster can change its infrastructure strategy over time without changing the operational platform its teams already know.
Where Cosmos fits in a broader orchestration strategy
Cosmos is one part of a wider media workflow orchestration approach that connects it, where needed, to the rest of a broadcaster’s operation — third-party MAM and CMS systems, traffic and scheduling tools, and PlayBox’s own modular components for graphics, ingest, and compliance. For a broadcast or linear TV operator evaluating media orchestration platforms, the practical test is the one Cosmos is built to pass: whether linear playout, OTT streaming, and archive can genuinely operate as one connected system, with content moving between them without a manual step in between — rather than three systems that happen to sit next to each other.

